I've been playing Star Wars Battlefront's beta release this weekend, surprise surprise. And along with the thousands of others, I decided to document some footage of my exploits. It mostly involves my fate at the hands of the merciless Empire though, as for me the Battle of Hoth was more like the Battle of the Somme.
Anyone who remembers Frontier: Elite II will know that one of its big changes from the original Elite was the ability to land on (and take-off from) planets. And while the stations looked fairly pretty, as soon as you took off and got a fair way in to the atmosphere, you were treated to a big green blob where grass and fields should be. There was one or (if you’re lucky) two mountains (or should I say, triangles) which left the whole thing looking like, well looking like arse. But to be fair to Frontier, it was still pretty good for the time.
I have a new PC and god damn is it good. I've always had a penchant for good hardware, but this time I've clearly taken it one step further. I've paired it with an Acer XB280HK 4K monitor so I'm now running everything at four times the resolution I used to. Which is, quite frankly, insane.
When Doom was released in 1993 it was leaps and bounds ahead of anything else. It was nothing short of stunning. I remember opening the double page spread on Doom in PC Gamer - littered with its mind blowing visuals - and my head may as well have exploded.
As I pull the head-mounted display towards my face I glimpse the new world in front of my eyes, just before I’m enveloped in darkness. Yeah, this is pretty fucking awesome. It’s like when Corvo puts on that mask in Dishonored, or like suiting up in a jetfighter. I’m like Master Chief riding a motherfucking motorcycle.
You know that feeling, when you’re drawn in to a strategy game so much that you act like a maniacal despot. A madman who believes he is actually there. All of a sudden you’re babbling, spluttering at the screen and barking orders at essentially non-sentient entities made up of ones and zeroes. You start talking to yourself, the first sign of madness apparently, or maybe the only way to be sure of intelligent conversation. Ok, so maybe that's just me. But when it happens, that's when I know I’ve found a great game, one where I feel a sense of real presence and agency in the world. That moment of very personal madness when I first played Dune II in 1992 was when I knew it was great.